Post by Game Master on Apr 14, 2013 2:51:48 GMT -5
Welcome to Destinia; a strategy text based role playing game.
1. Select your character's Name, Age, Gender (Male/Female), Alignment (Good/Neutral/Evil) & Character Class. You can immediately start playing by registering your character in your signature. Your signature will be displayed beneath all of your posts. You can only play one character but you can make a new character if you decide to retire your old character or if your previous character died.
2. Select a Character Class for your character.
3. Every player begins at Level 1. You Level Up every 3 victories in battle and in each level increase your unit will gain stat bonus. Each character class will reach maximum level at Level 3. When you reach maximum level you can select a new character class. Players can switch character classes during combat anytime.
Knight (Lvl 2: Attack +1) (Lvl 3: HP +10)
Ranger (Lvl 2: Attack +1) (Lvl 3: Range +1)
Wizard (Lvl 2: HP +10) (Lvl 3: Move +1)
Assassin (Lvl 2: HP +10) (Lvl 3: Move +1)
Healer (Lvl 2: Range +1) (Lvl 3: Move +1)
4. Clan:
Players can join a faction/clan and begin your quest for honor and glory. You can only participate in battles when you are a member of a clan. You can leave a clan to join another any time but you will suffer a penalty to your Honor. The game ends when all clans except for one are destroyed. Members of the victorious clan will receive rewards. A clan is destroyed when it has no more members left. It is important to have enough clan members in a clan to engage in multiple battles (attack and defend).
5. Battle rules:
6. Potions:
You can create potions to be used for one battle. Potion creation plays an integral role in battle as they give you a temporary stat boost. You can only take one of each potion to battle and it will be used instantly at the start of battle. There are 4 types of potions that you can make:
Health Potion: +10HP
Attack Potion: +1 Attack
Move Potion: +1 Move
Range Potion: +1 Range
Potions take a long time to make. It takes ten role-play posts with a minimum of one hour interval in between each post to finish one potion. A finished potion grants the creator +1 Honor Point.
7. There are various special items available in game through quests and the Honor rank. Special items grant the user special powers and bonuses. When a character dies, his special item can be confiscated by the victor after the end of the battle. Special items can be lent, traded and given.
8. Honor:
Honor is the basis upon which status is earned and it offers role playing considerations. You gain 1 honor point by winning battles and creating potions and fulfilling quest requirements. You lose -1 honor point by retreating from battle and defection. Each game turn special items will be given to players who earned the most honor points in the turn.
9. As a player you can create role play threads and make it a private thread or open for others to join. And like all text based role playing games, Powergaming is not allowed.
10. Players can also participate in Quests to earn Honor points and Special Items. Quests give adventurers the opportunity to explore and learn more about the game's magical realm.
1. Select your character's Name, Age, Gender (Male/Female), Alignment (Good/Neutral/Evil) & Character Class. You can immediately start playing by registering your character in your signature. Your signature will be displayed beneath all of your posts. You can only play one character but you can make a new character if you decide to retire your old character or if your previous character died.
2. Select a Character Class for your character.
Knight: Strong and resilient they are close-ranged combat specialists. HP: 20 Attack: 2 Move: 2 Range: 1 Special: Counterattack when attacked |
Ranger: With the eyesight of a hawk, the ranger is an expert marksmen. HP: 15 Attack: 1 Move: 3 Range: 2 Special: Range +1 when unit don't Move in the round |
Wizard: A powerful magic user who uses various attack magic (Black Magic) to destroy everything in his way. HP: 10 Attack: 3 Move: 1 Range: 2 Special: +1 bonus damage to adjacent enemy units |
Assassin: Masters of stealth and assassination, they can blend with the shadows and kill in silence. HP: 10 Attack: 2 Move: 3 Range: 1 & diagonal Special: Unit stays invisible |
Healer: Also known as the white mage, the healer uses White Magic to keep the party alive. HP: 15 Attack: 0 Move: 2 Range: 1 Special: Restores 1HP to adjacent allies & self |
3. Every player begins at Level 1. You Level Up every 3 victories in battle and in each level increase your unit will gain stat bonus. Each character class will reach maximum level at Level 3. When you reach maximum level you can select a new character class. Players can switch character classes during combat anytime.
Knight (Lvl 2: Attack +1) (Lvl 3: HP +10)
Ranger (Lvl 2: Attack +1) (Lvl 3: Range +1)
Wizard (Lvl 2: HP +10) (Lvl 3: Move +1)
Assassin (Lvl 2: HP +10) (Lvl 3: Move +1)
Healer (Lvl 2: Range +1) (Lvl 3: Move +1)
4. Clan:
Players can join a faction/clan and begin your quest for honor and glory. You can only participate in battles when you are a member of a clan. You can leave a clan to join another any time but you will suffer a penalty to your Honor. The game ends when all clans except for one are destroyed. Members of the victorious clan will receive rewards. A clan is destroyed when it has no more members left. It is important to have enough clan members in a clan to engage in multiple battles (attack and defend).
5. Battle rules:
- Battle Map: imageshack.us/a/img846/3223/battlemap.gif
- Two opposing sides: Attacker & Defender. The Attacker starts in row 8 & the Defender starts in row 1. Max units for each side: 8.
- Each player can only participate in 1 battle each game turn.
- The appointed Commander-in-Chief (CiC) of both sides will post the location of each participating units. The CiC will post Moves for his side within the given time.
- The Attacker will move first followed by the Defender. Units cannot share the same square. Each unit will have a Move range. After both sides have made their move, combat will begin.
- Players can switch job classes during combat but will not be able to move/attack in the same round.
- Combat is done automatically and damage will be decided by the unit's Attack stat. Damage will be dealt to all enemy units within the range.
- Once a unit's HP (Hit Points) drops to 0, the unit will be annihilated and players can register and begin with a fresh new unit.
- To prevent annihilation (death) players can choose to escape in battle at the end of a round but will lose -1 Honor Point.
- Victorious unit gains 1 Honor Point.
6. Potions:
You can create potions to be used for one battle. Potion creation plays an integral role in battle as they give you a temporary stat boost. You can only take one of each potion to battle and it will be used instantly at the start of battle. There are 4 types of potions that you can make:
Health Potion: +10HP
Attack Potion: +1 Attack
Move Potion: +1 Move
Range Potion: +1 Range
Potions take a long time to make. It takes ten role-play posts with a minimum of one hour interval in between each post to finish one potion. A finished potion grants the creator +1 Honor Point.
7. There are various special items available in game through quests and the Honor rank. Special items grant the user special powers and bonuses. When a character dies, his special item can be confiscated by the victor after the end of the battle. Special items can be lent, traded and given.
8. Honor:
Honor is the basis upon which status is earned and it offers role playing considerations. You gain 1 honor point by winning battles and creating potions and fulfilling quest requirements. You lose -1 honor point by retreating from battle and defection. Each game turn special items will be given to players who earned the most honor points in the turn.
9. As a player you can create role play threads and make it a private thread or open for others to join. And like all text based role playing games, Powergaming is not allowed.
10. Players can also participate in Quests to earn Honor points and Special Items. Quests give adventurers the opportunity to explore and learn more about the game's magical realm.